Tuesday, April 14, 2026

FTL--That Escalated Quickly

HUGE NOTE: I am sloppily posting what I wrote over 10 years ago, because I don't want to throw away my thoughts--this has been sitting in my drafts for-basically-ever.

##Original Post

Here I am again with my oh-so-fun thoughts! :D

I've been thinking about an indie game that is a very strange mix of glee and frustration: FTL (Faster Than Light). I love this game.

For any who are unfamiliar, here's the general gist:

  • Start out with a ship
  • Make your way to the exit of the first sector without dying, hopefully acquiring upgrades
  • Die anyway because RNG hates you
  • Start over, knowing that this other ship style will totally be better
  • Be wrong and die again in the first sector
  • Rage quit